It's totally unlike anything the mainline Mario series had done to that point and unlike anything Nintendo has attempted with it since.įor that, it's hard not to admire Nintendo for taking a bold chance with Sunshine. Stomping enemies will only get so far, since the main idea is to weaken foes by spraying them with water. Players must use the backpack to wash away sludge throughout Isle Delfino and weaken enemies along the way. However, the key mechanic involves using a water-filled backpack called FLUDD. Mario can still perform his different jumps and must collect the golden MacGuffins. In some ways, it follows the standard 3D Mario formula. Once the lengthy intro is out of the way, Sunshine turns into something unlike any Mario game to this point. Whereas the other 3D Mario games will have you up and running within a minute or so, Sunshine's introduction runs for nearly ten minutes. Worse, it eats up a good chunk of the introduction. The delivery comes across as stilted, awkward, and out-of-place. There is a lot of voice acting and all of it is terrible. First off, there's so much more voice acting than I would have ever expected out of a Mario game, just because I'm so used to Mario characters speaking through text bubbles. The first thing that popped out at me was the voice acting. It's different in a lot of ways and it goes farther than just the FLUDD backpack, though that's a big part of it. This marks my first time playing it and it absolutely feels like the stepchild of the Mario series. This was released during my college days when I was less focused on video games. Super Mario Sunshineįull disclosure: I had never played Super Mario Sunshine before. This is not a full 16x9 upgrade, but as long as you don't mind the smaller screen size, this is a fun time capsule for Mario fans. Sadly, Nintendo doesn't go all the way with the optimizations. It shows its age in places, namely with the camera and the visuals. Outside of the camera, Super Mario 64 still holds up as a fun platformer. The camera also gets in the way during those aforementioned Bowser fights, as it will spin around along with Mario as he swings Bowser by the tail, making it almost impossible to aim for the bombs. If you're trying to make a precision jump or make a turn while wearing the Flying Cap power-up, it can often be an active hinderance. And worse, if there's an object obstructing the Lakitu holding the camera, he'll just remain stuck in place. Instead, it rotates around Mario in bursts. It is a truly wretched system where it can't be freely rotated. It was considered bad in 1996 and has aged like 24-year-old spoiled milk. Super Mario 64's biggest weakness is easily its camera. The analog sticks on both the Switch Pro Controller and the Joy-Cons also make it easy to walk narrow areas or slow down whenever necessary. In fact, the Switch Pro Controller proves to be a wonderful way to play, allowing players to easily perform long jumps, back flips, and triple jumps. Fortunately for Switch owners, the controls easily translate from the N64 to the new console. With a 3D plane to play with, Mario gets a substantial increase in his arsenal from his 2D days. It's not exactly an easy feat, as I'll explain in just a moment. And this Bowser fight is a much more physical encounter than past games, requiring Mario to swing him by the tail and toss him into explosives. The ultimate objective is to collect enough Stars to face off against Bowser. Instead of running through a level from start to finish, players had full worlds to explore in an effort to find Power Stars. This Nintendo 64 launch title reinvented the typical Mario formula. Super Mario 64įor many people, Super Mario 64 was the birth of 3D platforming. The 3D Mario games have consistently remained high quality since that game's release, which is why the announcement of a Super Mario 3D All-Stars collection was met with excitement.īut how do these classic games hold up after so many years? Are Super Mario 64, Super Mario Sunshine, and Super Mario Galaxy still the great platformers that they were considered to be when they first released? Let's look at these three games as individual titles while also judging this compilation as a comprehensive collection. While Mario is celebrating his 35th birthday, it was almost 25 years ago that Nintendo helped usher in the 3D platformer with Super Mario 64. The Mario series laid the foundation for many different games and remains the gold standard for several genres.
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